Tuesday, October 13, 2009

RM5.2 'Beach Assault'


”Take a seat” Sir Hugh Sinclair motions towards a plush armchair and Daniel Mansfield eases his tired body into its welcome embrace. The older man smiles sympathetically. ”How was your flight?”
Mansfield casts his mind back over the last three days. ”Strenuous” he replies.
Sir Hugh nods, then pulling out a thin brown folder, his face takes on a serious demeanour. He pulls out a map and places it on the low table between them. Mansfield picks it up and regards it.
”Farquhar Island” Sir Hugh says. ”One of our islands in the Southern Seychelles group. It features prominently in the log you recovered from Brazil.”
”Do we know why?”
Sir Hugh shakes his head. ”No. The island is controlled by a British corporation called Imperial Sea Foods. It maintains a large sea food farm on the island, along with an extensive research facility”
Mansfield looks up sharply. ”Researching what?”
”Officially, sea food. Unofficially, who knows?”
“I doubt the Brotherhood of the Black Cross are interested in sea food”
Sir Hugh shrugs then slides a second sheet of paper across the table. This is Imperial Sea Foods... As you can see, it’s connected right up to the very top. Two MP’s, one a former minister, and Lord Shaftsbury“
“The King’s cousin?”
“The same.”
“Do you suppose they are in league with Baron Schöenberg?”
“Probably not, at least not directly, but we must consider it a possibility and act accordingly. Any official investigation of the island will be noticed... and sending the Royal Navy in, which I would love to do mind you, is very much out of the question at this stage.”
Daniel Mansfield grins and Sir Hugh nods.
“Exactly. You will have to investigate using unconventional means.”
Mansfield ponders the problem for a long moment as he regards the map.
“What do we know about the island? How many people live on it?”
“There are no updated records, but we know it has seen considerable development in the last twenty years. Imperial have built a small harbour facility and a large research station on top of this peak. It’s possible the island contains several hundred people... perhaps even an armed force.”
Mansfield stretches his legs and yawns.
“If I feel I need to use force of arms...?”
“Then do so.”



Fourteen days later, Daniel Mansfield steps out of the fuselage of a Boeing 247 and regards the small sun baked airport of Port Victoria. Behind him, ‘Mad Dog’ Mitchell fusses with a long heavy case.
“Can you see him?” Marcel Messnier asks from within the plane. The Frenchman pushes past his American companion and hops lightly onto the concrete. He gazes about; shading his eyes, and then gives a short Gallic exclamation of satisfaction.
“There he is!”
Mansfield follows Messnier’s gaze and sees a tall European man in a white shirt approaching them, flanking him are two hard faced Africans in gaudy clothes.
“Monsieur Lavarre I presume?” Messnier steps forward to meet the European. “Who are your friends?”
“Ship mates” the other replies with an unmistakable French accent. “You are Messnier?”
“Oui, and this is Mister Mansfield.”
“Mad Dog?” one of the Africans suddenly exclaims in a thick voice.
“Eh?” Mitchell looks down from the fuselage door. “Jo Jo Bouché? Is that you? Goddamn boy, where’s your Pa?”
“Do you know every one?” Mansfield asks the burly Texan
“Every cut throat, gun runner and smuggler from Athens to Jo’burg” Mitchell grins as he steps down from the plane. ”I’ve known Jo Jo’s old man since about 1927 or so. Haven’t seen this kid since he was fourteen, but I’d recognise that smile any where”
Daniel Mansfield regards the scarred face of the African, his chipped front teeth and the slightly manic gleam in his eyes and decides to remain silent”
“Papa is on the boat” Jo Jo grins. “He’ll be mighty pleased to see you again I bet”
The Frenchman, Lavarre, looks from face to face sneering slightly. “So we’re all good friends eh... Perhaps we can go some where and talk some business?”
“Time is a factor for us; perhaps we should go straight to your ship and look her over?”
“Certainly Monsieur, I shall arrange a car for you whilst you retrieve your luggage”

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Le Mollusc is an old French tramp steamer, long since fallen into decay and disrepute. Abandoned by her original owners in Indochine, then bought, sold and gambled from owner to owner she has come into the hands of a motley band of disreputable characters under the leadership of an aging Kenyan Captain named Wangai. Described by some as mere pirates, the gang have used their ship to great effect, usually to move weapons and supplies for many a local warlord or regional government, but just as often to engage other seaborne or coastal targets. Wangai himself is an ambiguous character, frowned upon by the British authorities and effectively banished from Kenya but still tolerated in the Seychelles.
“What a rust bucket” George Macarthur mutters to himself as he regards the ancient ship.
“You got that right” Mitchell says as he casts an eye over the bows. “What do you suppose that big wooden box is for?”
Jo Jo leans closer. “thats the big gun boss” he whispers as he widens his eyes theatrically.
“Oh?” Mitchell’s interest is immediately peaked. “What ya got under there?”
Dominique Lavarre turns with a frown, glancing disapprovingly at Jo Jo who ignores him. “A Schneider” he says in a low voice.
“A French 75mm gun” Mitchell tells George Macarthur who nods sagely.
A tall dark faced man appears at the gangway and nods to Dominique Lavarre.
“Captain Wangai” the Frenchman introduces the man with a broad hand gesture as the man steps from his ship.
“Pleased to meet you Sir” Daniel Mansfield says with an outstretched hand. “I’m Daniel Mansfield.”
“Greetings Mr Manfield. Welcome to our ship. I understand you are in need of some assistance. Come aboard and tell me all about it.”

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“What do you know about Farquhar Island?”
Wangai and Lavarre exchange a glance.
“It has... a reputation” The Frenchman replies. “Fishing boats from here and Madagascar have... disappeared while fishing in its vicinity. The locals here have taken to calling it accursed.”
“That is interesting” Mansfield says. “I’d like to take a closer look”
“Why?” Captain Wangai asks abruptly.
Mansfield hesitates only slightly before replying, but the hesitation is enough to convey a sense of absolute caution.
“I believe the island is being used by a secret German organisation, an organisation which has high level connections in many countries, including in the United Kingdom.”
Captain Wangai’s eyes regard the Englishman’s face. He nods slowly then pulls out a cigar and then lights it.
“And you are an Englishman, investigating this mysterious German organisation... very well. It is none of our business, and we do not like the German, not after his misdeeds in Africa these last many years. You have your ship”.
“How large is your crew?”
Wangai looks to Lavarre who frowns before answering “...half a dozen. Why?”
“I need more than passage. I need to get on that island and possibly seize control of it.”
“Now wait a minute!” Lavarre begins, but when Wangai raises his hand he falls silent.
“If you want to land on the island, then yes, we can do that too Mr Mansfield... but we will need more men, a lot more, and the price will be higher, much higher.”
“How many men can you get by tonight?” Mansfield asks. The mercenaries’ eyes widen in surprise and Wangai laughs suddenly. “By tonight, I can have thirty men, maybe forty or so if Iron fist Chung is available.”
“I have myself and these three men” Mansfield indicates his companions, Mad Dog Mitchell, George Macarthur and Marcel Messnier.

~~~~~~~~~~~~~~~~

Three days later, le Mollusc reaches her destination. Having carefully planned his approach, Captain Wangai has cunningly approached the island during the hours of darkness, and the small merchant ship slips into the northern lagoon as the first light of dawn touches the horizon.
On the bridge, Daniel Mansfield scans the early morning darkness through a pair of binoculars.
“I see an aircraft on the water” he reports.
“Where?” Wangai lifts his own glasses.
“Two points off the starboard bow” Mansfield replies. “A biplane... looks like a fighter, I suppose that explains the missing fishing boats...”
“There is a building just by” Wangai turns to Juan Luis Ortega who stands near by. “Ready a line. We’re going as close as we can”
“I see movement” Mansfield says. “Several men... “
Mitchell enters the bridge holding his Browning automatic rifle in one hand, and strange contraption of tubes and nozzles in the other. “Are you ready? They’re putting the boats over the side.”
“I’ll be right with you... Captain Wangai. Good luck sir. I think today you may see something you’ve never seen before.”
He grins happily then leaves the bridge leaving Captain Wangai to wonder what he meant...

~~~~~~~~~~~~~~~~

Klaus Kreusser sits in his watch tower, shivering slightly. The dawn is the coolest part of the day on the island and after a long shift on guard duty he feels ready for a cup of coffee and then to his bed. Below him he can hear the sounds of early risers. Laughing voices, the unmistakable rattle of a safety razor in a cup of water, some one in the communications bunker fiddling with a wireless. Best of all comes that blessed aroma of coffee wafting faintly in the still air.
“Klaus!” the voice of Hauptman Krebs reaches him. “Come on down now. Scherber will be ready in a few minutes.”
Kreusser stands up and stretches his legs. He takes one last look about the lagoon before he turns to towards the ladder, then freezes and looks back. To the west of him, coming around the island is a smudge of smoke and below it a large dark shape. A ship is coming into the lagoon! For a moment he stares at it, amazed and uncertain, then his training takes over and he grabs the alarm handle and pulls it down hard.

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Starting

The Germans are caught completely off guard. Having approached by night, le Mollusc is able to get as close as the lagoon allows before they are even in position. The game begins with le Mollusc to the north of the beach with both her boats in the water, sheltered behind her (these are not shown on the map as they are not static elements).
All elements of players one, two and three begin on le Mollusc or in the boats behind her.

Kampfgruppen Rot of the Schattentroppen are in position, in and around the bunker and along the beach. The two pilots are in their hut.

Kampfgruppen Gelb of the Schattentroppen begins off map. Unaware of the approach of the ship, they are caught by surprise and come running to reinforce Kampfgruppen Rot. They enter the game in small groups of three, beginning in round two.

Both sides want the aeroplane. The object of the game is to capture and hold it. In order to do this, at least one element should be in base contact with the end of the jetty at the end of the game. Alternatively a pilot could take possession of the aeroplane, start it up and taxi off map. In order to do this, the two mooring lines must be cut.

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Player One (Rasmus)
Rocketman (SMG)
George Macarthur
(Handgun)
'Mad Dog' Mitchell
(LMG)
Marcel Messnier (Rifle)
plus one group from le Mollusc


Players two & three (Oleg & Goeg)
Divide the remaining four groups from le Mollusc between them.
See below for character details


Player Four:
Kampfgruppen Rot (Palle)
Hauptman Krebs (Handgun)
11 x
Schattensoldater (5 x rifles, 2 x grenades, 2 x SMG, 1 LMG & 1 flamethrower)
Luftschutzobertruppmann Schultz
(Handgun)
Luftschutztruppmann Klengel (Handgun)

Player Five:
Kampfgruppen Gelb (Jan)
Hauptman Seitz (Handgun)
11 x Schattensoldater
(5 x rifles, 2 x grenades, 2 x SMG, 1 LMG & 1 flamethrower)

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Map

Note. The three boats in the game are not included on the map

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Victory conditions

Either side wins by holding the sea plane at the end of the game, or by default if defeating two thirds of the opposing force. If one side should destroy the seaplane, the other side wins automatically.

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Special notes

The seaplane is cold but fuelled and ready to go. It takes six rounds to start up the engine and a further three rounds to rev up sufficiently to taxi off map. The mooring lines which secure the plane to the jetty run from fore and aft of the land side pontoon and must be cut. Cutting these takes a single round.
Unmooring and starting the speedboat takes two rounds.

Rocketman has six hero points in this game

The beach path and the pier are Good. The beach itself is Rough and the breakwater is Rough. Inside the buildings, boats and on board the ship is Rough. The sea is calm and there is very little surf. The sea is good going for boats and impassable for all other elements. The surf is Difficult for all elements.

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Characters

The crew of Le Mollusc

First group

Captain Wangai. A well built Kenyan approximately fifty five years old. Wangai was once a rebel of some notoriety who eventually left Kenya after several run ins with the British authorities who regarded him as little better than a terrorist. Inspired to sail for Europe, Wangai signed on to a Portuguese merchant ship but after a great many years roaming the high sea’s and never reaching his destination, Wangai gave up his dreams and concentrated on his own advancement. He was eventually made an officer on a French ship, but soon troubles in Indochine, saw him forced to take up arms again and fight to defend his shipmates. After this return to violence, Wangai turned to mercenary work, hiring himself out, at first to the French, but later to any one who could afford his services. He became Captain of Le Mollusc when he took the ship with his men during a coastal skirmish in 1931. Since then he has worked for a number of employers providing services which no government can be seen to touch. By 1937 he is based in the Seychelles and operating along the western coast of Africa, mostly in the pay of private British interests. In combat Captain Wangai is cool, cautious and calculating. He never takes unecessary risks being the perfect mercenary. Wangai means ‘Child of God’ in the Kikuyu language of Kenya.
Edith Flavien. A French woman who fell in love with Captain Wangai in Shangai and now sails as his lover. A hot headed woman who gets ‘excited’ when the bullets start to fly.
Murphy. An Irish engineer and former terrorist. Murphy is an expert on explosives, but due to years of opium and cheap whiskey he is also utterly mad. Murphy tends the engines on the ship, and is possesive of them.
Lester. A former Australian soldier who never managed to find his way home and who is drunk most of the time. Lester is the ships cook.
Fernando D’Alessio. A Spanish communist forced to flee Spain after the defeat of the civil war. D’Allesio is a fearless ideolog who regards men like Baron Schöenberg as imperialist swine who must be destroyed forthwith. He is probably the most fervent of all the crew and this shows in his desperate actions.
Juan Luis Ortega. A Brazillian communist who fled Spain with Fernado D’Alessio. Something of an alcoholic, he is less enthusiastic about his ideals, but due to his being drunk all the time he is more or less fearless.Ortega has no dreams nor hopes and he regards communism as merely the best cause to die for.
Ivan Kopylov. A huge Russian who cannot speak a word of English. Kopylov was a sailor who got left behind in the Seychelles by accident and who now works as a hired thug for local criminal gangs because he is a alcohol fuelled murdering machine who shrugs off bullet wounds. Kopylov can speak some of the local pidgin but not much.
Pierre San Uté. A French criminal who escaped frm prison and who has drifted about the harbours and ports of Asia ever since, drinking, gambling and longing to return to France.
Zoë. A French woman with attitude. Pierre San Uté’s lover. Nothing much is known about her except that she has a Chinese mark branded into her shoulder

Second group

Dominique Lavarre. Second in command of the ship, Lavarre is a former Gendarme from Morocco who was forced to flee the law after he seduced the wife of his superior and was charged with rape. After several years in the West African underworld, he sought new pastures and found himself in Hong Kong where he worked for a while as a bar tender. Eventually he grew bored with the passive life and began peddling drugs. This put him in the way of the Golden Dragon Tong who chased him out of town. Lavarre left, but only after he murdered one of the leaders of the Tong to assist his lover Vixen. In battle Lavarre is brave, perhaps even foolhardy, but never stupid. He always takes good care of his men.
Jean-Francois Laguna. A Frenchman who fled Indochine when he murdered another man over a local girl.
Ganz. A South African mercenary, born in Germany. Ganz is a despicable criminal whose hard life of villainy and misfortune has left him with a hook instead of a right hand. A true pirate at heart, Ganz is a murderer and rapist with a reward on his head. He fights hard and gives no mercy.
Vixen & Vesper. Twin sisters, born in Rhodesia, their father a British diplomat they grew up in South East Asia and studied Eastern mystic arts. When their parents were killed by a Chinese gangster family in Hong Kong, they took revenge and became outlaws. Both are deadly in close combat.
Coxley. A Rhodesian mercenary who just happened to be in a bar drinking his last shilling away when he heard a job was going down.
Boston. An American adventurer who gets into trouble every where he goes in his never ending quest to find some treasure and get rich.
Jack Marley. Boston’s partner in recent years, Marley is amongst other things, an explosives expert.
Maputo Diogo. A Mozambiquan Adventurer who has recently been in several scrapes along side Boston and Jack marley.

Third group

‘Butcher’ Bouché. A former French soldier from Senegal who left his home to fight in France in 1914. Unable to cope with returning to Senegal after the slaughter of WW1, Bouché eventually became a mercenary. He is an experienced machine gunner, professional and calm when under fire.
Jo Jo. The son of Bouché by a Maseille prostitute. Jo Jo is a popular member of the crew for his happy go lucky nature, and lewd stories. Following his fathers example he appears unconcerned by danger in combat.
10 x East African riflemen. Captain Wangai's gang.

Fourth group

Mehmet Ilchet. A middle aged Turkish engineer. Mehmet was formerly a gun running smuggler who left his homeland to seek his fortune, but ended up on Le Mollusc instead. A practical man, he maintains the ship, though he doesn’t touch the engines which are Murphy’s pride and joy
Mustapha . Mehmet Ilchet’s older cousin. Mustapha is a studious man who studied medicine with the intention of becoming a surgeon. An unfortunate incident involving the daughter of a village elder forced him to flee Turkey and join his cousin .
Ali. A young Turk with stars in his eyes. Ali ran away from home because he was the youngest son of seven and faced dim prospects. Saved by Mehmet Ilchet, he now plays the part of side kick.
Zebedee. A Malawian healer, much loved by the crew for his potent remedies, who took it upon himself to see the world and who ended up n board le Mollusc.
Usama Ibn Fadel. A Saudi gentlemen of some means, apparently from a high standing family. Forced to flee his home after murdering a cleric over a religious dispute.
Mohammed Al Jar. A Yemeni mule trader who was forced by a family feud to leave his country. A dark and passionate soul who takes his revenge on the world at large, Mohammed is prone to murder but a reluctant soldier.
‘Mad’ Abdul. A Palestinian Arab, Abdul was raised in a wealthy family with western tendencies. He went to school in Paris and learned to fly. He returned to Egypt in 1932 and was employed for a time as a pilot in the service of the Ottomans, After an unsuccessful uprising amongst the officer corps, Abdul fled to south and met Captain Wangai in Ethiopia. Wangai recognised Abdul’s potential and persuaded him to join the crew. In combat Abdul is as cool as ice. His nick name is the result of the crew’s misapprehensions regarding human flight.
Ali Al Zebid. An Arabian Beduin. A devout Muslim, Ali became a pirate after his sister brought shame upon his house and he was forced to kill her. Alas the damage was irrecersable and his clan ousted him. Ali accepted his fate and feels no remorse about his life. He refuses to kill Muslims but will happily slaughter infidels.

Fifth group

‘Iron fist’ Chung. A large, heavily muscled Chinese man, Chung is the leader of the ‘Asian group’.
Soo Suk Wang. Iron fist Chung’s Korean girlfriend.
10 x South east Asian riflemen. 'Iron fist' Chung's gang.

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Vehicles

Boat
An un-armoured military vehicle that can provide +1 to occupants if used as effective cover. The boat can be sunk by grenades.
Top speed: n/a
Range: n/a
Capacity:6
Length: 3.4m
Width: 1.2m
Weight: 0.2t
Turret: No
Armaments: None
Power plant: n/a. Armour: None
Speed is Good 4
Rough 2
Difficult 1

Ships motor boats
An un-armoured military vehicle that can provide +1 to occupants if used as effective cover. The ships motor boats can be sunk by grenades.
Top speed: 24km/h
Range: 40km
Capacity:8
Length: 4.4m
Width: 1.4m
Weight: 0.36t
Turret: No
Armaments: None
Power plant: 70hp.
Armour: None
Speed is Good 12
Rough 8
Difficult 4

3 comments:

Steve-the-Wargamer said...

Corr.. you set up a good scenario!!

I particularly liked the map - showing the ship, the quay and the float plane - your work??

moif said...

Yes. I do all my maps as isometrics now because it gives a better indication of the contours than just regular lines on a flat field (We have no polystyrene hill pieces as space is an issue).

All the art in Rocketman is my own work, though sometimes I may still be in copyright infringement, it depends on how changed an image becomes I think. If I were to publish Rocketman, I'd do regular illustrations instead of digital montages.

Historiker-Palle said...

Great fun was had, despite my quibling, complaining and bickering. I am merely trying to improve our experience ;-)

It was fun, I like the mayhem those heavier weapons spread.