Sunday, August 31, 2008

Designing Rocketman

Its not easy designing a rocket pack wearing hero if your attempting anything resembling historical accuracy. Apart from the obvious lack of flying men in 1936, there is also the small fact of just how would a man in 1936 go about using a rocket strapped to his back? How would he control it? How would he steer it? Disney's 'Rocketeer', set in 1938 uses the simplest of control mechanisms. A simple on off button and a fin on the Rocketeers helmet to steer. This gives Rocketeer a very nice art deco helmet, but it begs the question, how can you see whats going on around you if turning your head turns your trajectory? I'm not convinced that the human form is aerodynamic enough to make a fin on a guys head all that effective either. In the recent movice 'Iron Man' the Iron man steers (in flight) by virtue of two thrusters on his palms. This would probably work if it were possible to actually build small retro rockets on Rocketman's palms, or perhaps his fore arms, but unfortunately (as my brother Philip pointed out) firing these might actually break his wrists. Iron man has power armour where as Rocketman, operating in the 1930's has only the most meager technology at his disposal and his armour is wholly inferior.

So here is what I've come up with. The main garment is a modified, padded flight suit with an asbestos lining. Over this he wears a 'chemico' flak jacket (these were originally employed by the British in World War One) with an attached groin shield. On his head Rocketman wears a modified paratroopers helmet with a fin. The idea is this assists in steering the rocket, though the rocket pack has its own steering system with smaller retro-jets behind each shoulder. Rocketman wears standard pilots goggles and his face and neck are covered with a silk scarf.

His lower arms are protected by steel vambraces with the left arm terminating in the rocket control mechanism (don't ask me how this works because I don't have a clue, its classified top secret). The controls for the pumps, and the master control switch for the rocket pack are located on the belt. Rocketman wears steel capped boots and steel greaves (with asbestos lining) to protect his legs. The pistol is a .455 Webley-Fosbery automatic revolver, though this is not Rocketmans usual fire arm (that being a ZK383 heavy submachine gun).

On the whole I quite like it. It looks home made and has a certain period feel to it. Its not flashy at all and doesn't make him look like a 'super hero' which I like. The whole idea is, Rocketman fits in with the other weird tech that characterizes the RM games.

8 comments:

Steve-the-Wargamer said...

...not so far fetched anymore.. :o)

http://uk.youtube.com/watch?v=THEcWrznicY&NR=1

marinergrim said...

I like it. Well thought out and reasoned.

moif said...

Nice video Steve! They even had a Thunderbirds style secret lair by the look of it

moif said...

BTW, This post is a repeat from the RM blog. I've also drawn Helga, and I intend to add more conceptual drawings soon.

brando said...

Wow. I love it.

brando said...

What does a rocketman actually do?

What kind of missions would a rocketman get, and what sort of return could a govt get from such a soldier/agent?

Is he a saboteur? or recon or something?

moif said...

The games are all listed on the Rocketman blog.

Basically he starts off as a free agent (a former fighter pilot) who's prospective father in law has designed the rocket and who subsequently gets mixed up in a few adventures. These bring the rocket to the attention of various 'world powers', specifically the British government who actually funded, and thus own the rocket, and the secret Soviet organisation called ONB7 (headed by the renegade Korsakov).

Rocketman's arch nemesis is actually Baron von Schöenburg, but the Baron is not really interested in rockets (he has bigger fish to fry) so whilst Korsakov hunts Rocketman, Rocketman hunts the Baron.

I have a few petty villains for smaller campaigns too, but these are as often as not related to either the Baron or Korasakov in some way or other.

moif said...

Currently (RM5) Rocketman is an unofficial agent for the head of MI6, Sir Hugh Sinclair.

Sinclair is using Rocketman to fight deadly, non national enemies of the British Empire (The Baron, Korsakov, etc).

Pay is not something gentlemen talk about in public...