Tuesday, August 01, 2006

-ROCKETMAN-


So, I'm currently working on my third set of -ROCKETMAN- games, and enjoying myself a lot. The best part of these games is also in the playing of course, but there is much fun to be had in researching them and following up the details of the crazy world of the 1930's when technology was characterized by unchecked enthusiasm and boundless exploration. Its no wonder that so many high adventure stories are set in this period. On the one hand you have the great swell and immediacy of twentieth century history flowing about you in glorious technicolour and on the other the sepia toned mystery of the distant past. Its excellent stuff. Some people prefer the muscle and might of SS panzer divisions or fast flying P51 Mustangs, but I much prefer the eccentricity of the first armoured vehicles and the pure absurd, pulp literature/art-deco style of the jet pack wearing hero flying to the rescue and pitted against aristocratic Prussian nobles and power armour wearing Bolsheviks poised to take over the world. Armoured trains, rigid framed dirigables and steam chain traction engines.
Naturally, this amount of historical detail has to be reflected in the elements used and I've been quietly buying models, kits and figures for the past two years in anticipation of these games. RM1 dealt with a secret Teutonic order under the command of a Prussian baron seeking a mysterious power in the depths of a desolate region called Ash Shamaliyah and which was said to grant immortality. RM2, which was only a two game, single afternoon side show, dealt with Zombies in a secret nazi research base in the North pole. RM3 will be about a crazy Bolshevik general who has a suit of power armour, a captive Russian scientist building a doomsday weapon and having discovered the secret of the rocket-pack has kidnapped Rocketman's fiancé!!!
The new games can be seen under construction here.

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