Showing posts with label Giant. Show all posts
Showing posts with label Giant. Show all posts

Sunday, April 27, 2008

Building a giant, part 2


The giant, like most of my various modeling projects invariably do, has stood gathering dust for six months or so whilst I got side tracked. In recent days I've been doing more work on it however. I've added nearly all the muscles and skin on its torso and upper legs and am now building up the arms. The left arm will be pulled back and holding a tree trunk as a club (my giant is left handed) and the right will be slightly forward, which is why the chest is a bit lopsided. It it works, then the shoulders and collar bones should be asymmetrical.

Using the green modelling putty has been rather difficult. I've seen examples of other people using 'green stuff ' on the internet to great effect, but I have no idea how they manage to get smooth transitions. Even with its rough skin my giant still betrays the joins between the various applications of putty.

So far its been difficult but fun. Now I'm going to do a bit more on him...


- Update -

I attached the arms today and started building the shoulders up. I also added skin to the backs of his legs. He's in need of some fixes here and there, his botton is looking very dodgy for example. His right buttock is very 'button like' and looks all wrong.

Thursday, October 25, 2007

Giants

Surfing for more info on giants, I came across this page which I thought was interesting enough to add here. How much truth there is in the claims of history is anyones guess, but here is a list of claimed discoveries of giant skeletons...

My model is around the same height as F.

A. Present day modern man which averages about 6-feet tall + or - several inches or more
B. 15-foot human skeleton found in southeast Turkey in late 1950's in the Euphrates valley during road construction. Many tombs containing giants were uncovered here.
C.
Maximinus Thrax Ceaser of Rome 235-238 A.D. This was an 8' 6" skeleton.
D.
Goliath was about 9 feet + or - a few inches. I Samuel 17:4 late 11th century
E. King Og spoken of in Deuteronomy 3:11 whose iron bedstead was approximately 14-feet by 6-feet wide. King Og was at least 12-feet tall, yet some claim up to 18
F. A 19'6" human skeleton found in 1577 A.D. under an overturned oak tree in the Canton of Lucerne.
G. A 23-foot tall skeleton found in 1456 A.D. beside a river in Valence, France
H. A 25' 6 " skeleton found in 1613 A.D. near the castle of Chaumont in France. This was claimed to be a nearly complete find
I. Almost beyond comprehension or believability was the find of the two separate 36-foot human remains uncovered by Carthaginians somewhere between 200-600 B.C.

Building a giant

As if I didn't have enough on my plate already, I've gotten side tracked and am now making a 28mm scale giant (possibly two). This came about when in last thursdays gaming session we had a giant brought on the table and this started a train of thought in my head. What would a real giant look like? Naturally, my friend Oleg already had a rational concept (he's cool like that) so I used that as my starting point. A humanoid giant would have to be built like elephant in order to stand up without actually breaking his own legs under the weight of his body. Like an elephant, or one of those super dinosaurs they've been finding in South America in recent years, his legs would have to be solid pillars. His body would also have to be huge in order to power his own locomotion, and as a humanoid (assuming giants are primates) he'd no doubt have long powerful arms.

Working from this point, I designed a giant. I came to a few aesthetic conclusions that contradicted Oleg's original concept. First, I made the giant really tall. Oleg's concept has giants standing at a maximum of circa 4 metre's, or 'twice the height of a human being'. To me, thats not 'giant enough', so I doubled it again, after all we are dealing with a mythical beast. My original concept was thus 8 metres tall (See below image). Second, Oleg argued that giants would most likely resemble gorilla's. I agreed with this up to the a point. If a giant looks like a giant gorilla, then you've lost the 'giant' and just replaced it with a very big ape, thus, I've kept such human features as a humanoid face, over all body shape and large external genitalia (Gorilla's are not well endowed). However I've elongated the arms and shorted the legs considerably giving him a certain 'gorilla stance'.

I've also given him stuppy fingers so they don't seem too unlike his elephant like feet and also because I wanted to avoid hands which were 'too human'. The sketch below is not accurate in this regard as it was drawn before I started playing about with modelling putty but you can see the current arm and hand to the left. The female image is some what more accurate as it was drawn after I'd settled on the final concept. I have not decided yet if I'll also make a female giant though I'd like to.

I began the model using FIMO. I did this with my triffid models (as yet unpainted) also as it cuts down on the cost. With the giant, I decided to make an 'under body' with legs already attached, that fit the general concept, but this proved pretty difficult. In the end I had to make the torso seperately, then two buttocks/upper legs and two lower legs with knees and feet. The end result is better than I'd expected, but has a serious problem in that the buttocks reach down to the giants knee's due to my inexperience. Luckily FIMO can be carved, even when it is hardened and the giant will eventually wear a kilt or what ever it is giants wear in order to conceal this flaw in my sculpting.

The giant 'under body' also toppled over in the oven when it was being hardened so his 'toes' curled up and now he doesn't stand very well. This is not to great a problem as the finished model will be leaning slightly forwards as if taking a step anyway so he will be attached to a base that supports him. Currently the giant stands at 11 cm so it is actually 25% shorter than my concept drawing. I made this decision based on how the 'under body' looked beside a human sized figure. Now the giant stands three times as tall as a human but its bulk makes it appear much more imposing than I had imagined. I also made a seperate 'under head' in Fimo and attached it with a dollop of greenstuff.


I've begun adding body details now in greenstuff and this is where the hard part starts. I'm not a good sculptor (Mette is) and greenstuff has its own secrets (like how to smooth it out). I know to use water to prevent it from sticking to the sculpting tool, but thats about the extent of my knowledge. From there on in its all guess work.

I've made two 'skeletal arms' from some plastic melted to the right angle and I'll build up the arms seperately in greenstuff I shall add them last I think, once the body and head are finished. I'll post more images if this project leads any where.