Sunday, April 29, 2007

EVE gallery


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In order of appearance:
Cyclone battle cruisers.
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Providence freighters/Raven battleship/Typhoon battleship*
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Ashimmu cruiser/Mammoth industrial*/Thrasher destroyer*
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Firetail frigate/Dramiel frigate*/Retreiver mining barge*
* = me

For Onkle Krigger



Don't worry its not blood. Its felt pen ink...

Saturday, April 28, 2007

Moesgaard


To the south of Århus is Moesgaard forest, the road through which leads to Moesgaard beach (and the Viking museum). As a part of my new weekly routine and if the weather permits, I cycle out there at least once a week and I really enjoy the trip. Moesgaard is not a huge forest, nor is it as unkept as I'd prefer, but its very pleasant, especially at this time of year!


On the way back I usually stroll for a bit and look for interesting bits n' pieces and small sticks and twigs I can use for models. Every so often I just stop and take in the sheer beauty of it all. Yesterday I walked half of the way back through the forest and listened to the 'Kingdom of Heaven' soundtrack whilst my imagination ran riot... if I could only realise ten percent of the things I dream up when I'm wandering about by myself in such a fertile ambience!


Yesterday was my second trip through the forest this week and by the time I got home I was totally wiped out. Today I've got aches and pains every where and a constantly twinge in my foot that threatens to cramp. Mette wondered if I was not over doing it, but the truth is, I wanted to do it again today and only the over cast clouds kept me at home (that and I had to look after the Snoos).


The bottom image is the beach as it was on wednesday. By friday there were people sunbathing though no one frolicking in the sea yet.





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Wednesday, April 25, 2007

Another day, another steam powered airship...

I'm not sure what this is, but I came across it over at Brass Goggles and from the comments on its You Tube page, I reckon it might be a part of something longer. What ever it is, its pretty cool!




edited to add:

Japanese 'steampunk'.

And here's a video of an 'airship' from Final Fantasy IV

Tuesday, April 24, 2007

Olivia über alles

Its time for a Snoos update. I've been remis of late what with all my various computer problems and getting side tracked into Numan fuelled steampunk fantasies so here is a report of what little Freja Olivia did in the week end. Mormor (maternal grandmama) and Morfar (maternal grandfather) came by on Sunday and we took a stroll around the city centre to oggle at people and be oggled at. Morfar hogged the Snoos the whole time but that was okay since I had my bike with me and I couldn't push both it and Freja at the same time.

There wasn't much to see, though Freja, leaning out of her comfy wagon made sure she saw it all! Eventually we wound up at Kostertorv (monastry plaza) and here we stopped for some (very rich) chocolate and brownies. The Snoos was not interested in hnaging outide a café though. Such inane inactivity is for the future. Childhood is short and maturity lasts forever, so she made her way into the cobbled centre of the plaza where she could dance, hop and run about. I went with her since I don't get to go out much with her in public and I was both cautious about her getting hurt (there is a major bus road at one end of the plaza) and eager to demonstrate to the various onlookers how cool I was since I had a daughter. Ha!

The Snoos's voice echoed from the buildings as she laughed and it gave a small tug at my heart. This old old plaza must have rung with countless childrens voices, but in todays climate of self regard, there was no one there to play with at all. Of the 200 or so people moving about the plaza for the 45 minutes or so we sat there, Freja was the only child.

Freja quickly discovered the solitary tree which stands at one end of the plaza (right next to the buses) and soon we were chasing each other around it and playing peek-a-boo (with my heart on edge every time she was behind the tree and closer to the road than I was). Mormor (perhaps Freja's favourite person outside of our inner most family) came over to play after I had to take a break (I was knackered from stooping over and rusing about like a ten year old. I lasted about ten minutes the first time and maybe eight after I'd caught a breather) Freja never slowed down at all. Its hard being an old primate!
Mette and her Dad were wiser. They just sat and yapped the whole time (which is after all what cafés are for I guess).

One thing I noticed was Mormor was just as quick to react as I was when ever Freja strayed too close to the road. I don't trust many people, but I trust Mormor! I have the best mom in law ever!

The Subtle Knife & The Amber Spyglass

Both by Philip Pullman.

Books 2 & 3 of the 'His Dark Materials' trilogy.


Spoilers ahead. Be warned.

Well, I have to say it straight. I'm not impressed. When ever the story would begin to show promise, Pullman would go off the tacky scale again and I'd have to put the book down for a while and go do somethng else. The last half a novel in particular was difficult to chew through.
(By the way, they're making the first book into the next big CGI fest and thats where the above image came from.)


A lot of people really love these books so they must have some appeal somewhere but I felt cheated. I'd been told these were steampunk in genre but they're not. At least not in any sense of the word I understand. The first book reminded me of CS Lewis and the impression was only strengthened with the other two. Pullman kept on swerving off into pseudo spirituality until finally his story reached a half hearted promethean crescendo and sprouted wings. The only thing missing was a heavenly choir.

There was a lot of missing logic too. Things happened for no apparent reason. The principle charachers (who were set up as the next Adam and Eve) saved the world, but how? It is never explained just how understanding they were in love with each other would save the universe. Why them? And just how did 'the temptress' actually tempt them? She didn't do anything at all. None of it made sense.

Worst of all perhaps was the ending. What an anti climax! Just what was the narrative purpose of Lyra and Wills love if it was doomed from the get go? What kind of love is it that can 'save the universe' but can't bear the thought of probably only surviving ten years? I hate this kind of ending. Its nothing but the same sort of crude emotional manipulation you find in soap opera's. You struggle through three very long novels to get to the point where love is denied, and the girl chooses to go to university instead???

Wow. What an Earth shattering love...

I'll tell you what love really is. Its dying happy in your sick bed for the ten good years you had together rather than being single and lonely and 'well educated' for sixty years and then dying in your sick bed.
2/5


edited to add:

Here is a trailer to 'The Golden Compass', which is the US title of the first book. Judging from this, the film looks to be way more 'steam punk' in style than the book is and it looks awesome.

Background

This is more or less where my heads at these days, what with Cyan finding the Jsaper Morello animation and Oleg skyping me all day about Bluenthaal thaumatech, I decided the red Japanese paper motif wasn't working well. Mette hated it as well. Said it looked 'English'. The full image is in the gallery (go through the old door).

Now if I could just work out how to make the papyrus image (upon which this text is resting) into a recurring brass punch card...

Sunday, April 22, 2007

Are friends electric?

Been reverting of late, to somewhere I was a long time ago...

Saturday, April 21, 2007

A new princess!



Crown Princess Mary of Denmark
(originally from Tasmania)
has given birth to a daughter
Congratulations to the family and to both our beloved nations
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Friday, April 20, 2007

Swimming and stuff

I've started on a new regime of 'activity' and just completed a second trip to the swimming baths this week as part of my 'programme' for regaining my health. Swam my standard forty lengths which is one kilometre and although the pool was crowded (often is on friday's) it wasn't too bad (most of the other swimmers were female though which means the water tasted like perfume). I also cycled out to Moesgaard beach the other day and I'm going to see if I can't do that at least once a week.
The weather has been iffy today, but apart from some rain yesterday, fairly summer like all week. There is a lot of wind and clouds though. With luck, I reckon I should start to feel the benefits of this exersize within two months. I've been horribly inactive for the last year and a half, basically ever since Freja was born, so Its good to get off my backside and feel the weather on my face again.

In order to get to Moesgaard beach, I have to cycle through Moesgaard forest which is probably the most beautiful aspect of the city of Århus. It was already very green, though the full bloom of summer is yet to come, and the place was practically deserted. Only a few roaming pensioners were on the beach and the forest cycle path was empty. I think I met no more than four or five other cyclists. I'll take my camera next time and get some images.

In the mean time, I'm back on my computer and my modelling spree threatens to die out again. Its annoying but the temptations of the internet are just too many and varied. Last night I laughed myself silly until 2am watching Chris Rock video's on You Tube and this morning I've been typing here there and every where and watching this article about a restored B17. I'll post some model images as soon as I reattach my camera's 'uploading bay'.

Yesterdays skirmish game was fun, but distracted. At one point in the proceedings I had five children of various ages in my apartment and it was quite hard to concentrate. As a result I was unable to 'unwind' afterwards which is why I sat up until 2am. Our apartment is fairly large considering our income, but its small when five adults and three children are present. We'd like to live in the country side, but the much anticipated price drop has not happened and is looking ever more unlikely. The other down side to living in the country side would be the isolation. Currently we have access to the centre of Denmarks second largest city, and whilst expensive, it works well. Living in the country side might spell an end to much of what I've come to take for granted, including my weekly gaming sessions. It would all depend on how far out we were forced to move, which in turn would depend on prices. As things stand now its not going to happen in 2007, but it may be that next year we will have another Snoos to think about... (and no Mette is not pregnant, I'm just looking ahead)

-ROCKETMAN III-

We finally got around to starting the third cycle of ROCKETMAN games last night, with the first chapter being a gun fight aboard the Trans Siberian Express. Rocketman was played by my friend Palle and his ally was Tracey playing the (bribed) train guards. Opposing them were the sinister henchmen of the bad guy Korsakov (Oleg) and Agent X of the NKVD (myself).

The game had a long and slightly rambling introduction and then began with the two sides jostling to get into an advantagous position. Most of the principle characters began the meleé in the dining car and these advanced upon each other menacingly. Agent X, who'd qucikl grabbed the only cover by the door to the bar, managed to draw his pistol without being seen to do so but all others were facing each other with guns still concealed. Finally, Agent X took a pot shot at Rocketmen but missed and the fight was on. 'Mad Dog' Mitchell, (an ex US marine from Texas and ally of Rocketman) pulled out his 'concealed BAR' (since we deal in over the top stereotypes, Mitchell always has the largest weapon amongst the hero's) and the Bolsheviks immedietely jumped on him. A classic fist fight broke out and the other passengers began to flee. As more gun fire resounded, the train guards in the post car came hurrying up to see what was happening. Along the way, they were jumped by one of Agent X's subordinates who managed to shoot one of them in the back. For a short while it was looking dire for our hero's!



Mitchell took a knock out blow and went down and Rocketman was out numbered. Being such a hero however, he soon dealt with his enemies, spraying the bar with machine gun fire and narrowly missing Agent X who had taken to cowering with the (near drunk) bartender. Glasses and bottles were shattered and pandemonium reigned. Meanwhile, one of Yuri's henchmen had climbed onto the roof of the dining car and tried to come down behind the two remaining hero's (RM & his side kick George) This move failed miserably however though it did keep the good guys suppressed for a while and led to the second class car becoming a temporary fortress with the hero's at one end the train guards at the other.


Eventually Rocketman beat his opponents senseless, though through it all he kept his gentmanly ways, even going so far as to save one 'baddie' from falling from the train after having knocked him out.
The forces of disorder, tried a last desperate attempt to seize victory. Alas, Agent X, who had also tried to climb along the top of the dining car carriage was nabbed on the ladder by Rocketman and Yuri was taken out in the second class car by the tran guards. The last of Agent X's men was then dispatched with ease as the train pulled into a station and the game was won by the forces of good!




The game took longer than I anticipated, mostly because we were rusty (its been a while since we did any skirmish games) but I'd kept it simple accordingly. The next chapter involves a more traditional battle with slightly more options, and if all goes according to plan, we should play it in a fortnight.

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Wednesday, April 18, 2007

Some more thaumatechnical musings...

The Synchropter

(Some times is also known as the Whirligigger or Forchtenstein’s Folly) A flying machine based on a complete rethinking of the principles involved in the more widely known gyrocopter. The synchropter was a singled engine (5-cylinder radial piston, alcoholic engine, 160 hp), dual rotor flying vehicle whose two rotors of two blades each, whilst rotating in opposite directions, interlocked with each other to provide lift, propulsion and aerial stability. The first synchropter prototype was shown to the public at the 1910 Hofenstadt Mechanical and Technological Arts Fair where it garnered much interest and respect for its designer, T.M. Forchtenstein. The Royal Ordnance Board expressed an interest and purportedly advance a healthy research grant, and in 1916, at the height of the Great War against the Goblin King Turjin the Terrible, the first fully operation synchropter was wheeled out onto the testing ground at Fronhoven before Crown Prince Erebus and assorted high ranking officers of the military high command. At this time the war was not going well with suspected Qionst* involvement leading to several reversals and this, combined with the Crown Prince’s increasingly erratic behaviour contributed to the project being terminated when the synchropter failed catastrophically in midflight, killing both its test pilot and T.M. Forchtenstein upon whom it crashed (he had been demonstrating the air craft’s potential to hover in the air when one of the rotor shafts broke away from the engine). The finished synchropter actually flew successfully for several hours previous to the official test, but nonetheless its destruction, as well as the death of its inventor, meant the project was unable to survive budget cut backs later in the year. No other synchropters were built, but the original prototype still resides as a dusty exhibition in the Schwartzenburg Hall of Science. The current where abouts of T.M. Forchtenstein’s blue prints is unknown.

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The Gravity Engine

An extremely complex thaumoturgical machine invented by the Lord High Thaumamechanician of Immenrohde Jareth Saaxenhuiser IV and built at great expense by the Saaxenhuiser & Bruyner Electrical Company in 1901. Housed in the basement of an old shot tower in the vicinity of Pommenich, the gravity machine was powered by four large steam turbines in a nearby factory building and the power input was rumoured to break all previous known records for a single mechanical artefact. The Gravity Machine was tested several times in the summer of 1901 and witnesses in the surrounding country side reported numerous strange sights with farm animals going missing, lambs being born with abnormal features and even a green aurora that hung in the night sky over the old shot tower. Several unidentified flying objects (flying cubes) were also reported in nearby villages and the local militia were called upon to investigate by the Mayor of Pommenich. The authority of the Lord High Thaumamechanician however ensured no one from the outside world was allowed to investigate just what the gravity engine did.

The mystery of the gravity engine was partially solved when after the revolution, the Central Commitee brought charges against the then Lord High Thaumamechanician Axell Wantzenau in 1925. Wantzenau had been Saaxenhuiser’s assistent during the final construction and testing of the Gravity Engine. During his trial Wantzenau revealed that the Gravity Engine was in fact a Temporal Portal which was supposed to bridge time itself. The workings of the machine with its Fundamental Interactors and Super Dense Electromagnetic Fields were not explained. Indeed Wantzenau claimed he did not fully understand how the machine worked, but he testified that Saaxenhuiser had theorized that by generating a massive ’thauma-psychokinetic envolope’, he could influence the flow of the temporal fluid to open a gate way to what he term ’Negative Space’. Wantzenau understood this to mean time moving backwards. His testimony stated that Saaxenhuiser conducted numerous experiments on live animals and even at one stage a Goblin prisoner. According to his theory these creatures would appear before they left, but Wantzenau related that this never happened. Only on one occaision did a test subject return and that came as a complete surprise. Some twelve and a half hours or so after it had been thrown into the portal, which Saaxenhuiser called the enveloping field, a white rabbit flew out again and darted from the room. Saaxenhuiser considered this a great breakthrough, for although the rabbit had travelled in the wrong direction, it was obvious that it had moved from one point in time to another, simltaneously. He immedietely reset the machine to the same calibrations as before and another rabbit (this one brown) was thrown into the enveloping field. Nothing happened however and after fifteen hours Saaxenhuiser gave up and went to bed.

Due to the nature of the machine, as explained by Axell Wantzenau, the portal stayed active even when the power was disengaged. Why this happened was a mystery. Just in case, the door to the laboratory was kept locked and guarded at all times. That night there was a thunderstorm and the lightning appeared to strike the shot tower numerous times. At some time around midnight Wantzenau was awoken by the guards who wished him to stop Jareth Saaxenhuiser who they claimed had locked himself in the laboratory and could be heard shouting and laughing to himself. Wantzenau together with Saaxenhuiser’s financial partner Vincen Bruyner ordered the door to be broken down but by the time they arrived they found the laboratory empty and the Gravity Machine running at full power. Saaxenhuiser’s notebook lay open on a desk and several pieces of paper were lying around it. On one, Saaxenhuiser had scribbled;

The whole chamber is subject to a constant magnetic field which causes charged thaumazoid particles to travel in helical paths, reverse the polarity by oscillating the field and the particles stabilize. I knew I’d done it when the black rat appeared even before I’d thrown him through! I almost expected to meet myself at any moment, but I understood the danger of this and decided to try going forwards instead. My little helper went first of course, just to be safe and his spirit remained intact when he reappeared sixty seconds later. I’ve finally done it! I will now reset the machine for sixty seconds again and pass into the future!

Saaxenhuiser has never been seen since. According to the guards, his last laughter was drowned out by a loud bang and it was later discovered that a bolt of lightning had travelled down the lightning conductor at around the moment when Saaxenhuiser is believed to have entered the enveloping field. Whether or not this caused his machine to malfunction, or whether or not his calculations were incorrect is unknown. The Royal Society of Natural Phenomena investigated the machine and ordered to it be turned off. When it became apparent that the machine was already turned off but the portal remained active, the shot tower was ordered to be destroyed. At the last moment his Majesty the king intervened for it was argued that at any moment Jareth Saaxenhuiser might suddenly reappear bearing untold secrets and arcane knowledge and so the tower was sealed into a psychotropically reinforced concrete sarcophagus instead. A corp of special guards was established to monitor any thaumaturgical leakage from the site and to make sure no one entered the thirty mile exclusion zone which was established in the wake of the disaster.

Since then, the portal has emitted several ’things’. In 1919, a loud braying noise, as of a very loud brass trumpet could be heard coming from the sarcophagus. This noise lasted for several minutes but guards in the secure observation chamber could not make out anything untoward in the chamber itself. Then in 1923 a white rat was spotted lying dead in the back of the chamber. No one had noticed its arrival but the portal was the only way into the room. Over the course of the next ten years various strange things happened in the laboratory. Things appeared to have been moved about. A chair one day and a table another. On one occaision lights appear to be glowing about the control desk and one guard reported seeing a ghost in the laboratory, though he was later dismissed for drunken misconduct. The most spectacular event took place in 1920 when two guards who had been on duty in the observation chamber were found dead by their replacements. The bodies were duly examined but no cause of dead was identified, though it was noted that both guards appeared to have aged considerably.

At the end of his trial Axell Wantzenau was sentenced to twenty years of social re-education at Schneppfau for numerous political crimes but as is often the case with the mystery of the Gravity Engine, Axell Wantzenau went missing the day after he was transported. According to one theory he managed to escape with the Lord High Thaumamechanician’s notes and papers and is currently living in exile. According to most independent observors though, Wantzenau was quietly garroted in the road and buried in a secret grave. The Central Commitee wanted to keep the story as quiet as possible. Today Pommenich is a ghost town, patrolled by the Special Operations Group of the People’s Militia and all access is denied.

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* Qionst are a skilled and dangerous, subterranean Goblin race, much given to demonology.

Monday, April 16, 2007

Jasper Morello

Well done Cyan for finding the full length film. Here's for any of you steam punk and animation fans. I don't know how legal it is to put this on You Tube so it might not last, but whilst it does...








edited to add:

If you liked those, Cyan also has another, similar, 10 min animation on her blog here. Its in French, but worth seeing regardless.
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Sunday, April 15, 2007

Rebooted

Have now rebooted my whole system, reformatted, partitioned and what have you. Am now trying to get my computer back to where it was before... Thankfully we didn't lose any of our pictures of Freja.

Tuesday, April 10, 2007

spørgsmål

Hvad hedder træ bejdser på engelsk?

Monday, April 09, 2007

Viking raid!

According to DR, this summer, 65 men from Roskilde Viking ships museum will undertake the first 'Viking raid' across the North Sea in over a thousand years. The following is a loose translation of the article:

The raid of the Sea Stallion of Glendalough (see image above) is intended to help archeaologists understand how the Vikings managed to undertake these dangerous and difficult voyages in such open and delicate ships. "we lack so much knowledge as to how Viking ships were built and sailed" says project leader Preven Rather Sørensen.
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The 'raid' leaves from Roskilde Fjord, via the Orkney Islands (to the north of Scotland) to Dublin in Ireland, from the first of July to the 17th of August, and with multiple stops along the way. There may be a detour to Stavanger in Norway depending on the wind. Some Norwegian scholars made a similar trip in 2005 (can often be seen repeated on Discovery channel) but they had an emergency motor on board. (The reason why that previous expedition was not termed a 'Viking raid' is because the Norwegian ship was a trading ship known as a knarr and the Sea Stallion is a war ship, known as a 'serpent', or 'Dragon'. The term 'Viking' is ambiguous for it does not actually refer to any one homogenous group of people. Rather it refers to people undertaking an action, such as a raid. Contemporary peoples might have seen Vikings as we today might view the military, or pirates.) The meteorologists have predicted a harsh opposing wind for the 1,700 km long stretch across the North Sea.
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At Orkney, difficult currents and high sea's lurk, and the Sea Stallion has a free board (the distance from the top of the side of the ship to the surface of the sea) of only one meter. As a result the crew will be followed by a modern ship, but this will not have the full capacity to carry all 65 men if the Viking ship should sink. The Sea Stallion will thus carry a full range of safety equipment and life rafts Sørensen relates. "We'll have so much safety gear we might suppose we could walk on water" he laughs.
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She is 30 metres long and 3.8 metres wide. The strangely foreign name (foreign to a Danish ear) is due to her being a replica of an Irish built ship from 1042AD (as far as I am aware, the ship is the largest replica of a Viking ship ever built) and the reason why an Irish ship was the model is becaus just such a ship was recovered from the waters of Roskilde Fjord. The Vikings had settled in Ireland where the available wood allowed for bigger ships to be built than home in Denmark. Archaeologists unearthed the original ship in 1962 along with four other types of viking ship and all are now on exhibit in the Viking ship museum.
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150 museum folk and volunteers will be sailing the ship in shifts, many of whom have already sailed the ship on a previous 'learning raid' to Norway and Sweden. (Have to show off to our cousins first). The crew have already engaged in an eighty day training period but have more days of intense training ahead of them. The ship has yet to be tested in the stormy conditions that can manifest themselves rapidly in the seas to the north of the British Isles.
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The Roskilde Vikings have already experienced just how monstrously difficult the bigger ship is to handle. It takes thirty pairs of hands to bring her about across the wind with the characteristic square sail.
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The Sea Stallion of Glendalough will winter in Dublin then return home again to Roskilde in the summer of 2008. The ship is due to be in the sea again and rigged by next week end (15 April).
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Danish TV news will follow the entire voyage and I shall post further developments on this blog. Unlike the Galatea-3 expedition, I'm hoping this coverage will be more than just what a few journalists get up to along the way.
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edited to add:

Sunday, April 08, 2007

Shichinin no samurai

(Eng: The Seven Samurai). Dir: Akira Kurasawa
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Its been one year now since I started this blog and in all that time I've reviewed quite a few films and books. To celebrate my first anniversary I decided to watch 'The Seven Samurai' just so as I could review it and give it five stars. I love this film. Its in my all time top four favourite films and sometimes I think it really ought to be in first place. Its 207 minutes of pure poetry.
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I've never been able to analyze it though. Even watching it as I type, I'm not able to understand why its so good. It just is. I love it. Its like a window into a fairy tale in my minds eye, complete with that real 'Samurai vibe'. Kambei Shimada is the perfect samurai officer, humble, competent and generous, he is like the embodiment of all I could ever wish to be.
Its odd to think this film was made only a decade after Japan was defeated in the second world war. The spirit demonstrated contrasts sharply with the reality described in 'The Knights of Bushido' by Lord Russell and maybe this is because 'The Seven Samurai' is an attempt at redefining Japanese history, and as such is out of step with reality. who knows? That might explain why the film feels so 'unreal'.
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Then of course there is Toshiô Mifune. With a doubt the finest Samurai actor I ever saw, and here in a role which has to have been the greatest of his career.

Friday, April 06, 2007

Notice

My computer died on me. I don't know why but it looks like some files in Windows crapped out. It may be a while before I can update my blog. I'm writing this on Mette's laptop.

Recommended artist: Knud Odde


Recommended to me by my friend Pinky.


Captain Red beard

Sixteen men on dead mans chest, yo ho ho and a bottle of rum!

So yesterday we played another naval battle using our modified DBA rules system (that is to say the modifications Oleg made and I play about with) The back ground and ships are listed below. I played Cap'n Red beard, Tracey was One Eyed Jack and Oleg was the Spaniards.
Our planned game -Rocketman III part 1- had to be jumped over since a player couldn't make and it sort of requires all four players be present, so at the last moment I had to work up a naval battle. One of the beauty's of this rule system is its versatility, and also how easy it is to whip up a full evenings battle with very little preperation needed.
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Having just seen the trailer for POTC3, as well recently having read 'Treasure Island' I was inspired to have something with pirates in it, but I got a little carried away since I had a 16 vessel strong pirate fleet in 1799 which never happened. The golden age of piracy ended in 1722 and no pirate ever commanded a fleet with four frigates!
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But never mind. Disbelief can be suspended with a little good will and the game went accordingly. The Pirates won by taking two treasure ship and disabling a third but they never managed to defeat the Spanish flagship (which I had assumed would be the key to winning).

August 27th :The news that Napoleon Bonaparte has defeated Mustafa Pasha’s Mamluk troops in Egypt has crept around the globe and the persistent move to war in Europe is gathering momentum with British forces capturing the entire Dutch fleet. The African coast, once a haunt of various mediterraean cut throats and slavers has become dangerous waters for free booters now and the notorious Dutch privateer ‘Red Beard’ has abandoned his former Muslim masters to seek his fortune in the Carribean. With him sails a motley band of outlaws and outcasts, all the dregs of the old world but Matieu ‘Red Beard’ Van Noosten, a huge bull necked man, stands alone amongst them. A great towering figure, a champion of the devil; he is said to be the most ruthless man afloat!

Red Beard and his ally Captain ‘One Eyed Jack’ Murdoch, formerly of the Royal Navy, have learned of a secret Spaniard fleet, sailing from Mantagne Isle with an escort of several frigates and at least one ‘two decker’. Ranged against these the Pirates have 16 ships (14 elements) of various sizes.

The Spanish are under the command of Commodore Ruiz Hernadez Alvarez. They have a disadvantage as their treasure ships are easy to spot due to their ostentatious decoration. There are 10 Spanish ships/elements, of which 4 are treasure ships.
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Red Beard’s ships
Queen Bess. 28. Sixth rate Frigate. (O-Off)
Scarlet Harlot. 24. Sixth rate Frigate. (O)
Terrier. 16. Sloop of War. (I)
Flanders. 16. Sloop of War. (I)
L’Epervier. 16. Sloop of War. (I)
Ratter. 16. Sloop of War. (I)
Sally Forth. 12. Gun Brig. (I)
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One Eye Jack’s ships
Revenge. 24. Sixth rate Frigate. (O-Off)
Half a chance. 20. Sixth rate Frigate. (O)
Hispaniola. 18. Sloop of War. (I)
La Vermillion. 12. Gun Brig. (I)
Calamity. 12. Gun Brig. (I)
Belina & Roxanna. 4. Gun Boat. (I)
Star & St. Etienne. 4. Gun Boat. (I)
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The Spanish
Esperanza. 64. Third rate Ship of the Line. (S-Adm)
Infanta Maria. 36. Fifth rate Frigate. (O)
Reina Christia. 24. Sixth rate Frigate. (O)
Navarra. 14. Gun Brig. (I)
San Mateo. 16. Gun Brig. (I)
Augusta. 14. Gun Brig. (I)

Florencia. 20. Treasure ship. (I)
Santa Ana. 22. Treasure ship. (I)
La Concepcion. 18. Treasure ship. (I)
San Juan. 18. Treasure ship. (I)
The Spaniards start at the head of the table which is the west. There is no criteria for victory beyond retaining one third of one’s forces, though the Spanish lose the game if they lose three treasure ships or two are captured (as opposed to destroyed).
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Tuesday, April 03, 2007

300



Dir: Zack Snyder
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So with my friends Oleg & Tracey, I went to see '300' this afternoon and I think we enjoyed it since none of us had any great expectations. We're all role players and history enthusiasts and we get together most Thursday for gaming and good laughs.
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So, what did I think? Well, this film, with all its baggage and critics is a perfect illustration of whats wrong with the world of film making today (yes, its like that). It is visually stunning, and yes, its peddling a ridiculously pro war message. All its supporters and detractors are justified in their perceptive analysis because no matter what angle your looking at it from, this film delivers. Action? Violence? Neocon hypcorisy? Its all there if you really want it. There's even a fairly erotic bonk at thebeginning. The film delivers: War is good for the soul, if not the health, red and bronze are our favourite colours, tragedy is Arabesque women wailing and cornfields are where wives and children stand lamenting fallen husbands. Its almost like a new genre is being born; 'Sandal Punk'
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Now an astute reader might detect an element of hypocrisy in my post since I'm the one always going on about ambience, and how indifferent I am to plot or acting. Thats right enough, I am, both. But I think whats buggging me about '300' is the shouting, because it destroys the ambience. No one really speaks in this film. There is no dialogue. Just one line sentences, usually shouted and usually horribly contrived.
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What I'd really like to see, is history treated with some respect and the outlandish ultraviolence masquerading as history used for subjects which aren't left battered and bleeding by it, such as 'Slaine' (image below). '300' might have made for a good comic book, but it is not really a good film, all things considered. Its more like a parody and in my heart, I feel history deserves better than parody. Thermopylae is a great story. One of the most fantastic battles of the ancient world and a tale worth telling but this film doesn't tell that tale. It caters to an audience indifferent to nuance and blind to history.
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I know its not an historical film, thats its the dramatization of a comic book, but thats what pisses me off. The real story is a million times better than Frank Miller's comic book and would make for a really good epic. Alas, its just one more film I'll never see.




Northern Lights

By Philip Pullman

This one was recommended to me several times by various people over the course of the last few years and I finally got around to reading it. Its the first book in a trilogy and I'm starting on the second one now. The tilogy is called 'His Dark materials' but I've yet to discover why, or even who 'he' is. The first book was about a young girl and her daemon.

The premise of the book is interesting, but I found it lacking. Its meant to be steam punk, or something similar, but essentially its just CS Lewis in modern garb. Compared to a book like 'Perdido Street Station', its incredibly blue eyed and simplistic though its obviously written for children (despite its being classed as for young adults) so maybe thats just as well.


I'd certainly recommend it to any one who wasn't looking for anything but light entertainment.
3/5

Monday, April 02, 2007

Artist of the Month: Gilles Tran


I only just discoverd Gilles Tran the other day and I don't know much about him except he's been making digital art since the the early 1990's and he's half French half Vietnamese. His images seem fairly mundane at first glance, but there is often an element of the unusual in them. In one excellent image, the viewer is met with an abundance of colour and detail looking upon a host of flowers surrounding a pond. A tree dominates the scene but look closer at the tree's reflection and there is a nightmare quality that jars with the summery flowers and changes the emphasis of the whole image. Its not the best art I've ever seen, but its good enough to inspire me.
For some reason his web gallery only reaches 2004, so I have no idea what he's been doing of late.

Freja: Out in the windswept wilderness


Yesterday we went out to my parents and spent the day in the sunshine. Considering it was still only the first of April, the weather was fantastic. We sat in the garden and enjoyed every last ray. I played with Pløk (the dog) until I was fair wiped out and Freja found a pile of interesting stones. Apparently my daughter is aiming at becoming a geologist or something because she is wild about stones. We went for a walk up the road and she picked up every interesting stone along the way and carried them tightly in her little fists.
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It was nice to be out there. I haven't been out since last autumn. Its not all that far away but I am a virtual recluse these days. Illness and indifference have left me in the city. Hopefully the goood weather will see more inclination to get out more. The sun is shining again today and were it not for an impending visit from our friends Pinky and Poodle, I think I'd go for a bike ride (actually I may do that anyway).
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My Dad showed me his quarter scale model traction engine which is beginning to take form. So far he's built the wheels and is now working on the boiler and fire box (a traction engine is a steam powered tractor). I was well impressed. Steam engines are an interest he picked up in the UK where such model engineering is far more wide spread than in Denmark. I'm not as enthusiastic about it as my Dad is, but I'm envious of his workshop which is a veritable Aladdin's cave of engineering treasures:


He reckons the model should take about two years to complete, which isn't bad considering its taken him twenty years to actually start it. I guess early retirement was a good idea, else he might never have fulfilled his ambition! I only hope I don't have to wait as long before I can settle down to something equally as rewarding!
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My parents live out in the middle of no where. Circa 30 km out from Århus. You can get an idea of how desolate the place is from the video below. There are few people out there and the silence of the place, nothing but the wind and the birds, was like a hammer blow. I lived there from 1986 to 1992 and I have many conflicting memories of it. As a teenager I hated the loneliness. Not a girl in sight for love nor money! Now though I can see why my Dad chose it. I crave that privacy now and if I could I'd live some where equally reclusive! You can sing and dance, play loud music, or wear what you like, sit in the garden in your underwear if it pleases you and no one is there to look down their noses at you. In Danish you'd say it was 'hyggeligt', which means, cosy/comfortable.



Freja havde en rigtig god dag i går. Vi var ud til de gamle for at nyde det god vejr. Jeg tror ikke de forventede at se mig der ud, men jeg er begyndt at få det bedre nu. Det nye medicine ser ud til at gør en forskell. Hvis bar det holder!
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Vi lavede ikke det helt stor. Gik små ture, legede med hunden, kiggede på den model damp maskine min Far er ved at lave. Spiste og spiste og spiste. Jeg var totalt smaderet da vi kom hjem.

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